Posted in January 31, 2010 ¬ 5:14 pmh.DaveCNo Comments »
Here’s how I’m doing with my practice at making faces in Blender. I started with some photos I found on the ‘net. You can see those in a previous entry. But now I’ve moved on to a self portrait and modelling the faces of friends. And I can honestly say, the more I do, the easier it seems to get. Practice really does make perfect.
These faces are all members of Blender Underground and are in various stages of completion. From left to right we have Ninja Krow, Jotoonkid and DaveC (me).
Posted in January 26, 2010 ¬ 11:01 amh.DaveCNo Comments »
I’m really enjoying making 3D head models at the moment. After the whole edge-loop thing clicked in my mind, it just became a lot easier to do. This WIP is a model of one of my fellow Blender Underground members. All made with Blender.
Step One
In Step One, I’ve modelled the whole face but still need to complete the back of the head and some ears. The ears, to me, are the most daunting prospect of the whole model. (more…)
Posted in January 13, 2010 ¬ 5:14 pmh.DaveC1 Comment »
It’s been a very snowy January here in Enfield (just north of London, UK). I drive past this park on my school run every day and keep seeing the bandstand with snow on the roof. Today, before the snow disappeared, I decided to get some pictures. I’m quite proud of them.
Posted in January 10, 2010 ¬ 5:23 pmh.DaveC1 Comment »
Made entirely with Blender. The skin has SSS. The hair is partical hair. The eyes have refraction through the cornea. Everything could be better but I like it.
Posted in January 9, 2010 ¬ 10:39 pmh.DaveC1 Comment »
Now that I’ve got to grips with face modeling in Blender, I thought I deserved a trophy. So, I took a couple of pictures of me, modeled my face and created this trophy. Yay, me!
Posted in January 7, 2010 ¬ 3:39 pmh.DaveCNo Comments »
Over the years I have tried, on occasion, to model a realistic face. I’ve had varying degrees of success leading up to this, my first decent face model. All the loops are right. All the proportions are right. Well, as far as I can tell, they’re right.
Posted in January 1, 2010 ¬ 5:24 pmh.DaveCNo Comments »
Happy new year, everybody. Hope you all have a fantastic 2010
Happy New Year 2010
2009 is finally over. It wasn’t a great year but, for me at least, it was filled with positives. I’m positively glad it’s 2010 though. Here’s hoping that it’ll be a great new year and new decade.
Posted in December 30, 2009 ¬ 11:55 pmh.DaveCNo Comments »
I love using Blender but every so often I do manage to find something I can’t do with it. That doesn’t necessarily mean it can’t do it. It simply means I can’t figure out how.
Posted in December 28, 2009 ¬ 11:40 pmh.DaveCNo Comments »
I’m sure it’s quite well known that I’m an avid fan of Blender. However, this does not lead me to ignore the quality produced from other 3D softwares. Especially when it involves incredible talent and great entertainment.
A man going by the name of Pantural on YouTube has created this animation of car models which, to be completely honest, blew me away. So I’m sharing it with you all. ‘ave a look.
Posted in December 22, 2009 ¬ 11:04 amh.DaveCNo Comments »
I wonder if snowmen could actually be this stupid. Here’s my annual snowman image made with Blender. I make one of these snowmen pictures each year. Always great fun.