Posted in March 16, 2010 ¬ 9:24 pmh.DaveC
I’ve actually been working on this character since before I can remember. I think I started making him about three years ago. Then, due to computer and personal issues, took a long break. Well, now I’m back working on him more regularly, I’ve finally got him fully rigged (just a few shaped controls to finish) [...]
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3D, Artwork, Personal, Video3D, animation, blender, cartoon, danté, face, Funny, lip, speech, sync, talk, Video
Posted in March 9, 2010 ¬ 9:46 pmh.DaveC
My first video tutorial in AGES (and only my second one ever from what I can recall). In this tutorial, I show how to build a circular brick wall using only one brick and three array modifiers. All done with an alpha version of Blender 2.52. You can download the latest build of Blender from [...]
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Posted in March 1, 2010 ¬ 9:11 pmh.DaveC
More fun with Blender! I’ve made a worm. It was in response (as so many of my little projects are) to a question over on the Blender Underground Forums.
It took me about an hour to model this little chap and a couple of hours to sort out the funky little animation. Hope you all like [...]
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3D, Artwork, Funny, Video3D, animation, blender, cartoon, character, comic, Funny, modeling, modelling, render, Video, worm
Posted in February 16, 2010 ¬ 12:58 amh.DaveC
Things are going great with Danté. I’ve still got to rig his arms/hands and do a decent face rig. And some small repairs. But he’s looking good:
From 3D Gallery
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3D, Artwork, Video3D, animation, blender, cartoon, create, danté, modeling, rigging, update, Video
Posted in February 14, 2010 ¬ 11:18 pmh.DaveC
Having not done much with the Blender fluid simulator in an awful long time, and out of curiosity which had been raised by a question, I’ve done this little animation.
Made in Blender 2.49b.
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3D, Artwork, Test, Video3D, animation, blender, experiment, fluid, simulation, Video, water
Posted in February 10, 2010 ¬ 10:56 amh.DaveC
Just recently discovered this script that generates, very easily I might add, whole cities. Big, little, detailed, simple. Very configurable. I gave it a quick go and decided to go for a drive through it. The script can be found at this website.
Made with Blender 2.49b
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3D, Test, Video3D, animation, blender, city, create, experiment, generator, road, script, street, Test, Video
Posted in January 31, 2010 ¬ 5:14 pmh.DaveC
Here’s how I’m doing with my practice at making faces in Blender. I started with some photos I found on the ‘net. You can see those in a previous entry. But now I’ve moved on to a self portrait and modelling the faces of friends. And I can honestly say, the more I do, the [...]
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3D, Artwork3D, blender, face, friends, image, learning, modeling, modelling, picture, practice, render, together
Posted in January 26, 2010 ¬ 11:01 amh.DaveC
I’m really enjoying making 3D head models at the moment. After the whole edge-loop thing clicked in my mind, it just became a lot easier to do. This WIP is a model of one of my fellow Blender Underground members. All made with Blender.
Step One
In Step One, I’ve modelled the whole face but still need [...]
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3D, Artwork, Video3D, blender, face, hair, head, man, modelling, progress, reality, render
Posted in January 10, 2010 ¬ 5:23 pmh.DaveC
Made entirely with Blender. The skin has SSS. The hair is partical hair. The eyes have refraction through the cornea. Everything could be better but I like it.
A face, textured
And it looks REALLY weird animated:
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3D, Artwork, Video3D, animation, blender, face, hair, man, reality, render, subdivision, Video
Posted in January 9, 2010 ¬ 10:39 pmh.DaveC
Now that I’ve got to grips with face modeling in Blender, I thought I deserved a trophy. So, I took a couple of pictures of me, modeled my face and created this trophy. Yay, me!
3D Self-Portrait Trophy
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3D, Artwork, Personal3D, blender, create, design, face, man, modeling, reality, render, sculpture, subdivision, trophy